*Selected papers*

The complete papers can be viewed or downloaded in PDF format by clicking on the title.

Valuing production values: A ‘do it yourself’ media production club.
Jennifer Jenson, Negin Dahya & Stephanie Fisher.
Learning, Media & Technology © 2013

Challenges and opportunities: using a science-based video game in secondary school settings.
Rachel Muehrer, Jennifer Jenson, Jeremy Friedberg & Nicole Husain.
Cultural Studies of Science Education. © 2012

Learning Instruments: Baroque Music Gets Game.
Jennifer Jenson , Suzanne de Castell , Nicholas Taylor , Milena Droumeva & Stephanie Fisher.
Computer Games and New Media Cultures: A Handbook of Digital Games Studies. © 2012

Epidemic: e-Learning Goes Viral.
Nicholas Taylor, Jennifer Jenson, & Suzanne de Castell.
FuturePlay. © 2010

Gender, Simulation, and Gaming: Research Review and Redirections.
Jennifer Jenson & Suzanne de Castell.
Simulation Gaming. © 2010

From Simulation to Imitation: New Controllers, New Forms of Play.
Jennifer Jenson & Suzanne de Castell.
Breaking New Ground: Innovation in Games, Play, Practice and Theory.  © 2009

Baroque Baroque Revolution: High Culture Gets Game.
Jennifer Jenson, Suzanne de Castell, Nicholas Taylor & Milena Droumeva.
FuturePlay. © 2008

Theorizing gender and digital gameplay: Oversights, accidents and surprises.
Jennifer Jenson & Suzanne de Castell.
Eludamos. Journal for Computer Game Culture. © 2008